#327 Spinda

#327 Spinda  

TypeAbilitiesCatch RateMax Exp.Happiness
Normal none Own Tempo Tangled Feet Contrary 255 800,000 70
Egg Group (compatibility)Gender RatioSteps to Hatch
Field Human-like
50%F
50%M
3840

Damage Taken

NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
111111211111101111

Evolution

#327 Spinda
#327 Spinda


Normal

Spinda Attacks Learned by Level

Level Name Type Category Power Accuracy PP Effect
Tackle NormalPhysical50 100% 35 Inflicts regular damage with no additional effect.
5 Uproar NormalSpecial90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
10 Copycat NormalOther0 - 20 Uses the target's last used move.
14 Faint Attack DarkPhysical60 - 20 Never misses.
19 Psybeam PsychicSpecial65 100% 20 Has a 10% chance to confuse the target.
23 Hypnosis PsychicOther60 60% 20 Puts the target to sleep.
28 Dizzy Punch NormalPhysical70 100% 10 Has a 20% chance to confuse the target.
32 Sucker Punch DarkPhysical80 100% 5 Only works if the target is about to use a damaging move.
37 Teeter Dance NormalOther0 100% 20 Confuses the target.
41 Psych Up NormalOther0 - 10 Discards the user's stat changes and copies the target's.
46 Double-Edge NormalPhysical120 100% 15 User receives 1/3 the damage inflicted in recoil.
50 Flail NormalPhysical1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
50 Thrash NormalPhysical120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Spinda Base Stats

StatBase Stat ValueEVs Given
HP
60
0
Attack
60
0
Defense
60
0
Special Attack
60
1
Special Defense
60
0
Speed
60
0
Total
360
1

Flavor Text

XNo two Spinda have the same pattern of spots. Its tottering step fouls the aim of foes.
YThe chances of two Spinda having identical spot patterns is less than one in four billion.