#226 Mantine
Type | Abilities | Catch Rate | Max Exp. | Happiness | |||
---|---|---|---|---|---|---|---|
Water | Flying | Water Absorb | Swift Swim | Water Veil | 25 | 1,250,000 | 70 |
Egg Group (compatibility) | Gender Ratio | Steps to Hatch | |||||
Water1 | none |
50%F
|
6400 |
Damage Taken
Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ½ | ½ | 4 | 1 | 1 | ½ | 1 | 0 | 1 | 1 | ½ | 2 | 1 | 1 | 1 | ½ | 1 |
Evolution
Wave Incense #458 Mantyke WaterFlying |
|
Mantine Attacks Learned by Level
Level | Name | Type | Category | Power | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
— | Bubble | Water | Special | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. |
— | BubbleBeam | Water | Special | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. |
— | Bullet Seed | Grass | Physical | 25 | 100% | 30 | Hits 2-5 times in one turn. |
— | Psybeam | Psychic | Special | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
— | Signal Beam | Bug | Special | 75 | 100% | 15 | Has a 10% chance to confuse the target. |
— | Supersonic | Normal | Other | 0 | 55% | 20 | Confuses the target. |
— | Tackle | Normal | Physical | 50 | 100% | 35 | Inflicts regular damage with no additional effect. |
3 | Confuse Ray | Ghost | Other | 0 | 100% | 10 | Confuses the target. |
7 | Wing Attack | Flying | Physical | 60 | 100% | 35 | Inflicts regular damage with no additional effect. |
11 | Headbutt | Normal | Physical | 70 | 100% | 15 | Has a 30% chance to make the target flinch. |
14 | Water Pulse | Water | Special | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
16 | Wide Guard | Rock | Other | 0 | - | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
19 | Take Down | Normal | Physical | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
23 | Agility | Psychic | Other | 0 | - | 30 | Raises the user's Speed by two stages. |
27 | Air Slash | Flying | Special | 75 | 95% | 15 | Has a 30% chance to make the target flinch. |
32 | Aqua Ring | Water | Other | 0 | - | 20 | Restores 1/16 of the user's max HP each turn. |
36 | Bounce | Flying | Physical | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. |
39 | Hydro Pump | Water | Special | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Mantine Base Stats
Stat | Base Stat Value | EVs Given |
---|---|---|
HP | 65 | 0 |
Attack | 40 | 0 |
Defense | 70 | 0 |
Special Attack | 80 | 0 |
Special Defense | 140 | 2 |
Speed | 70 | 0 |
Total | 465 | 2 |
Flavor Text
X | If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean. |
Y | While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps. |