Originally Posted by
RaZoR LeAf
Emerald Gen.3's Safari Trek
Inventory
Caught
Grave's Yard
A frightening place where all the worst stories originate.
Home to Ghost and Dark type pokémon, you may find a rare Psychic type, but only the bravest dare tread here.
Round Sixty
George begins to sharpen her claws, devilishly raising her attack in the process. Solosis on the other hand starts to spin, faster and faster before suddenly rolling into George and knocking her over. The fire type cringes as she gets back onto her feet, but still she continues to sharpen her claws. Adreline is pumping through her now, but again Solosis spins and hits her, this time with a force more powerful than before. Wit that little extra speed on her side, George rushes forward, charging into her foe and igniting her flames at the same time. Solosis cries out in pain from the extra damage caused, but retaliates by summoning a miniature rain storm, that causes George's flames to sizzle and dampen under the downpour.
- What now?
Rain is falling
Rain falls for eight actions following the turn it is used.
Water damage increases by 50% | Fire damage decreases by 50%
Rain can be overcome at 50% or below
Originally Posted by
Emerald_Gen.3
Protect+Sunny Day to stop the rain and Solosis from Rolling out like an Autobot then Flame Charge again.
Protect+Sunny Day~Flame Charge
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Emerald Gen.3's Safari Trek
Inventory
Caught
Grave's Yard
A frightening place where all the worst stories originate.
Home to Ghost and Dark type pokémon, you may find a rare Psychic type, but only the bravest dare tread here.
Round Sixty One
Acting in a flash, You manage to get your shields up, and stop the rain, just as Solosis smacks into your shield.
Not allowing the blob to recover, Your pokemon charges in and delivers a flaming attack that rivals even the most intimidating flamethrower. - 10hp (Flamecharge)
Solosis doesn't attack, but buckles down and begins to close its eyes. It's going to sleep! + 10 hp (rest)
- What now?
Rain is falling
Rain falls for eight actions following the turn it is used.
Water damage increases by 50% | Fire damage decreases by 50%
Rain can be overcome at 50% or below
The next time I see Oslo, and he tells me that 'tables make it all easier', I'm going to show him this, and then demand he fix it. All this extra data doesn't show. WTF?