Quote Originally Posted by Poryhedron
Hrm...all I can think of is, every time you battle a Ghost-type you spend the first six turns Hardening and then get ready with Super Potions and lemonades. Wait out the Ghost and eventually it'll do itself in with recoil from Struggle.
That's a horrible solution, of course, so avoid as many Channelers as you can...oh my, Agatha's going to be an unmentionable...


I was hoping for a less time-consuming solution, but I guess that'll have to work; after that, I'm catching me a Pinsir (Or two, probably - two Metapod isn't really gonna be useful.), and then I'm thinking one Pinsir will be defensive, stalling with Toxic, Protect, Double Team, and the like and the other will be offensive, smackdowning with Rock Slide, Earthquake, Brick Break, and so on. That should make my life a bit easier, but first I have to beat 4 Gyms with a Metapod and spend about P$2000 trying to catch those two Pinsirs...

(sigh)

Well, back to work...