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Thread: Clash of the Scions (SIGN UPS)

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    Default Clash of the Scions (SIGN UPS)

    In the beginning, the gods took the ten elements that made up the earth, and from them bore ten entities of light, the Scions. These beings possessed greater strength and magicks beyond that of the fledgling race known as Humanity. In fact, the Scions were created to act as the caretakers of humanity. These divine beings would nurture the race, help them grow and thrive in the world that was formed for them.

    However, where there is light, there must be darkness. When the Scions were born, from their shadows arose another set of beings, entities of darkness that shared the strength and power of the Scions. As the originals were the Scions of Light, these new beings were the Scoins of Darkness.

    The gods did not know what to do with their dark children at first. But then, a task was devised. While the Scions of Light would nurture Humanity, the Scions of Darkness would protect them from the evils of the world, taking them into themselves so spare their siblings of light and Humanity from them. And for that, they would be admired and praised for their sacrifice.

    However, feared by Humanity, and scorned by the Scions of Light for their impurity, the Scions of Darkness looked to the gods with vengeful eyes, feeling betrayed and tormented, after their ‘noble’ sacrifice. Seeking revenge, the children of darkness raged war against their creators, only to be stopped and subdued by their light brethren.

    After the battle was one, the Scions of Light felt pity on their mistreated brethren. Instead of killing them, they contained their spirits in the bodies of humans, so that they could experience the nurturing care that they brought to humanity. However, to the children of darkness, this was an act of humiliation, to force them to be lower than then, to be lorded over by them. And so, despite their human forms, they waged a second rebellion against the gods. The Scions of Light vanquished their dark brethren, only realising soon after their destruction, they their souls will continue on, being reborn into humans over and over again. In order to prevent this, the Scions of Light too took to human bodies, and throughout the centuries were reborn again and again, keeping an ever watchful eye on their condemned siblings.

    Now, years later. In the modern day of man, a bright comit soared over the skies of man. This comet, while bringing a pleasant sight to all those that see it, also brought something else. One by one, the memories and powers of the entrapped Scions of Darkness were unlocked. The rage and hatred that they had long since forgotten was rekindled

    The war that had occurred at the dawn of humanity, was about to begin again.


    ++~*~++

    Ok, explanation time. This RPG is set in the modern day, so cars, computers, all that technology, are available in this timeline. Basically, the Scions of Light, in human form, have been watching their dark counterparts, the Scions of Darkness, in case their memories and powers returned, having locked them away to prevent them from starting another war, a chance for them to live normal lives.

    However, a strange comet has appeared and the Scions of Darkness have regained their memories and abilities, and they are itching for payback.

    The Scions can sense eachother, allowing them to find eachother in this world, however, a Scion can conciously suppress their aura, preventing others from sensing them, if they wish to hide.

    With their powers restored, the Scoins can now assume their true forms, unleashing their full power. They can still use their powers in their human forms, but not as strongly.

    In terms of weaponry, the Scions can call their weapon out from nowhere, so no worries about carrying it around for everyone to see.

    Ok, time for a little explanation of the two sides:

    Scions of Light
    Beings of light, created from the ten elements that form the world. They were created to act as the caretakers of humanity, but after the two wards with the Scions of Darkness, they assumed human form to watch over their dark counterparts. Unlike the Scions of Darkness, they retained their memories and powers throughout their many life cycles, though they keep them hidden as they watch over them, hoping to keep their memories hidden. While they are the enemies of the Scions of Darkness, they bare no hatred towards them. In fact, they feel some guilt as it was their actions that caused the war.


    Scions of Darkness
    Created as a byproduct of the Scion of Lights’ creation, the Scions of Darkness were assigned to take the evils of the world into their bodies, to protect the others from them. Initially intended to be honoured for their sacrifice, the evils they took in warped their bodies, causing them to be spurned by humanity and the Scsons of Light. This brought a great hatred of them and their gods, ultimately desiring revenge. Their memories and powers were sealed within their human bodies, though with the coming of the comet, their memories and powers are awakened, along with their rage. The Scions of Darkness do not consider themselves evil, as they feel they were wrongfully treated.


    Now, an explanation of the different elements:

    Fire
    Heat and fire, the ability to warm the cold, and to burn everything to ash.


    Water
    The ability to manipulate water, to sooth the thirsty, or to wash everything away.


    Wind
    The power over the wind, the ability to conjure up great hurricanes and tornados.


    Earth
    The earth and soil we stand on, to manipulate in whatever way we deem fit.


    Lightning
    Those brilliant arcs of power that appear during a storm, its great power can be used to power or to destroy.


    Ice
    The intense cold and all that it freezes.


    Ether
    The essence of life itself. Able to harness the energies emitted from every living thing.


    Poison
    Poisons and Diseases. To inflict or remove as you wish.


    Light
    The light itself, to be used as you deem worthy.

    Darkness
    The darkness and the shadows are at your command.


    The Scions

    Light ++~*~++ Darkness

    reserved (Samchu) Fire Fenrir
    Graxdon Water reserved (ChobiChibi)
    Vayu Wind reserved (mattbcl)
    Chronos D. Titan Earth ----
    Sangheaen (NPC) Lightning Moshinas the Thunder
    Angoruuna Ice Eirwyn
    Elethian Ether reserved (ChobiChibi)
    Ketobe Poison Zedona the Plague
    reserved (Shadow Wolf) Light Nazara
    Tsanjel (NPC) Darkness reserved (blue62)

    Now, for the sign up!

    Human Name: Your name as a human
    True Name: Your true name, as a Scion
    Age: How old your human form is
    Gender:
    Element: pick one of the ten
    Light or Darkness: pick one
    Appearance (Human): What does your human form look like?
    Appearance (Scion): Your Scion form’s appearance
    Personality:
    Weapon(s): What weapons do you have?
    Abilities: Describe how you control you element.
    Signature Magick: Basically describe your signature attack
    History: Just a basic history would do.
    Relations:
    Other:

    And here is mine.

    Human Name: Xavior Finch
    True Name: Zedona the Plague
    Age: 19
    Gender: Male
    Element: Poison
    Light or Darkness: Darkness
    Appearance (Human): Xavior is a rather thin, sickly young man, often confined to a wheelchair due to frailness. His pale blonde falls shaggily down to his chin, covering his right eye, and his eyes are a dull green. His skin is pale, due to spending most of his time inside, and has a rather thin face. He wears a white, buttoned up shirt, black pants and black shoes. As previously mentioned, he's normally confined to a wheelchair. Overall, a rather pitiful looking person.
    Appearance (Scion): Zedona's true form is about double the size of a regular human, and resembles a gigantic, gaunt corpse of a human. With green skin, and black veins visible, black ooze constantly oozes from his eyes like tears. His eyes are very sunken and red, though his right eye seems to be missing entirely, showing only an empty socket. His hair is white, stringy, and falls just past his shoulder. His arms are much longer in proportion to his body, ending in large, sharp claws. His only form of clothing is a pair of torn, black pants. A large, ornate metal ring is attached to his back, haloing his head. Once beautiful, it has been warped and tarnished beyond recognition.
    Personality: Zedona is a pitiful being, often filled with loathing for both himself, and his condition. Like all the other Scions of Darkness, he has a deep hatred for the Scions of Light, often mistaking any act of kindness they show to be an act of humiliation. He is very self concious about his looks, and as a result prefers to use his true form as rarely as possible. As a result, he tends to use his intelligence to deal with matters and avoid confrontation. Because of this, he's one of the most intelligent of the Scions of Darkness.
    Weapon(s): Apart from his claws, Zedona possesses a large scythe, fitting for his size, called the Nuckelavee. With a long handle and a large blade, it looks about as warped and corrupt as he is. He's able to wield this weapon one handed, making his reach even longer.
    Abilities: Zedona is able to poison and spread diseases through contact. This includes causing plants to wilt and die, poisoning water supplies, and inducing illness in living organisms. It should be noted that this only works through physical contact
    Signature Magick: Mortasheen - Zedona inhales deeply, before unleashing a thick, black fog, containing a deadly illness that affects all cought in it, whether it be human, animal, or plant. Strong enough to affect even the Scoins, it is capable of being healed, but only by their power. In terms of medical science, it is a disease unlike any they've seen, and so a cure is not readily available.
    History: Born unintentionally from the shadow of the poison Scion of Light, Zedona, like the others, was tasked with taking the evils of the world into themselves to protect the others. In Zedona's case, it was to take the evils of plagues and diseases into his being. This caused him to change from his once beautiful form, into the twisted monstrosity he is now. Once very beautiful, now scorned and feared, Zedona took part in the uprising and was ultimately defeated. After his soul was bound in human form, he and his bretheren tried again, only to have their memories and abilities sealed away, effectively making him a normal human. Over the centuries, he was reborn time and time again, each time his human form would carry some form of crippling medical condition, possibly due to him being the Scion of poison.

    Now, in the modern day, the mysterious comet has rekindled his memories and abilities. He remembers the countless lives he lived in illness and died, just like in this one was born frail and weak. Seeing it all as one big act of torture by the Scoins of Light, Zedona now desires to make each and every one of them suffer, just as he had for all these centuries.
    Relations: Zedona has a close relationship with Nazara. Her 'kindness' towards him has caused him to be almost very dependant on her, completely unaware she cares little for him.
    Other: Trivia - A number of Zedona's traits, such as his weapon and special attack, are based on the mythical beast of Orkney folklore, the Nuckelavee.
    Last edited by Crystal Tears; 21st January 2012 at 11:19 AM.
    I'm in your dimensions, screwing with your reality!


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